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3-6 Trimming Lists
To fine tune the geometry of the pavilion we manipulate the lists we already defined. In this video we trim the end of the geometry to end with both sides of the pavilion in symmetry. Lists are an important tool and concept to learn to manipulate data and drive geometry efficiently.


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3-5 Revolve Surface
After the curve geometry of the pavilion is established we revolve it into a surface. Here we discuss how to create a surface using the revolve method and issues to consider. The curve structure and form can still be toggled with the inputs already set up.


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Webinar on EnergyPlus, February 3rd with CASE’s Alan Jackson
Please join Alan Jackson for a Webinar on EnergyPlus this Friday, February 3 at 1:00pm.
Starting with a brief introduction to the EnergyPlus engine, the webinar will include a 5-minute model creation walk-through with the NREL web-based file creation tool ModelMaker and a discussion on how to begin using EnergyPlus for building performance analysis using the OpenStudio platform tools including the SketchUp plug-in, System Outliner and Results Viewer. If time permits, Alan will also address the Building Component Library as a tool for managing and finding new components for integration into your analysis.
There’s a lot of ground to cover so don’t miss out. Space is limited, reserve your Webinar seat now!
https://www2.gotomeeting.com/register/243654906
System Requirements
PC-based attendees
Required: Windows® 7, Vista, XP or 2003 Server
Macintosh®-based attendees
Required: Mac OS® X 10.5 or newer


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3-4 Controlling Vectors and Tangents
With the PolyArc set up, we can adjust the geometry dramatically by setting a new tangent vector. In this video we discuss tangent vectors and how to control them.


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3-3 PolyArc from Series
Once the series of points is set up, we create a curve of continuous polyarcs through them. The radius and direction of these arcs can be changed, along with the base series of points we already created. These arcs, connected together will be revolved into the surface of the Pavilion.


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CASE Will Be The Featured Guest During A Week-Long Series Hosted By U Of Utah's College Of Architecture + Planning And ITAC
We are psyched that our very own Mark Green will be the featured guest during a week-long series hosted by the University of Utah's College of Architecture + Planning and Integrated Technology & Architecture Center (ITAC). The series, Digital Process: Parametric Modeling and BIM Integration, will take place from January 23rd to January 27th. It will offer workshops on customized, environmentally-responsive facade systems to parametric modeling and BIM integration workflow.
On the evening of January 26th, Mark will also present "Digital Process", a lecture based on parametric modeling and BIM integration in building design and construction. So if you're in the Salt Lake City area be sure to stop by and check it out!


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3-2 Intro to Series
The next tool we use to dynamically update items is the Series. Here we set up a series of points that will become the 'wavelengths' for the Hannover Pavilion modules. The Series component takes inputs for (S) the start value, (N) the value step size, (C) and the number of values in the list.


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3-1 Intro to Lists
In this series we explore the power of lists to drive parametric changes in the Hannover Pavilion from early on in the design to precise details. This first video explains how lists work and gives and overview of the Hannover Pavilion process.


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Apply for the Smartgeometry 2012 Workshops! - Deadline Extension to January 15th
sg2012 Material Intensities: Simulation, Energy, Environment
Smartgeometry Workshops are an annual event - a gathering of leading designers and researchers, programmers and artists, professionals and academics who come together for 4 days of intense collaboration and development within the framework of Computational Design.
The sg2012 Workshop will be organised around Clusters. Clusters are hubs of expertise. They comprise of people, knowledge, tools, materials and machines. The Clusters provide a focus for workshop participants working together within a common framework.
Clusters provide a forum for the exchange of ideas, processes and techniques and act as a catalyst for design resolution. The Workshop is made up of ten Clusters that respond in diverse ways to the sg2012 Challenge Material Intensities.
Applicants to the sg2012 Workshop will select their preferred cluster from the following:
More information about the sg2012 Workshop and Clusters can be found here:
http://smartgeometry.org/index.php?option=com_content&view=article&id=116&Itemid=131
The application process will close on January 15th, 2011.
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Full Fee $1500
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Reduced Fee $750
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Scholarship Fee $350
Fees include attendance to both the workshop and conference from March 19th-24th.
Reduced Fee and Scholarships are available only for Academics, Students and Young Practitioners, and are awarded during a competitive peer review process.
sg2012 takes place from 19-24 March 2012 at EMPAC (http://empac.rpi.edu/) and is hosted by Rensselaer Polytechnic Institute in Troy, upstate New York USA. The Workshop and Conference will be a gathering of the global community of innovators and pioneers in the fields of architecture, design and engineering.

The event will be in two parts: a four day Workshop 19-22 March, and a public conference beginning with Talkshop 23 March, followed by a Symposium 24 March. The event follows the format of the highly successful preceding events sg2010 Barcelona and sg2011 Copenhagen.
sg2012 Challenge Material Intensities: Simulation, Energy, Environment
Imagine the design space of architecture was no longer at the scale of rooms, walls and atria, but that of cells, grains and vapour droplets. Rather than the flow of people, services, or construction schedules, the focus becomes the flow of light, vapour, molecular vibrations and growth schedules: design from the inside out.
The sg2012 challenge, Material Intensities, is intended to dissolve our notion of the built environment as inert constructions enclosing physically sealed spaces. Spaces and boundaries are abundant with vibration, fluctuating intensities, shifting gradients and flows. The materials that define them are in a continual state of becoming: a dance of energy and information.
Material potential is defined by multiple properties: acoustical, chemical, electrical, environmental, magnetic, manufacturing, mechanical, optical, radiological, sensorial, and thermal. The challenge for sg2012 Material Intensities is to consider material economy when creating environments, micro-climates and contexts congenial for social interaction, activities and organisation. This challenge calls for design innovation and dialogue between disciplines and responsibilities.
sg2010 Working Prototypes strove to emancipate digital design from the hard drive by moving from the virtual to the actual in wrestling with the tangible world of physical fabrication. sg2011 Building the Invisible focused on informing digital design with real world data. sg2012 Material Intensities strives to energise our digital prototypes and infuse them with material behaviour. They have the potential to become rich simulations informed by the material dynamics, chemical composition, energy flows, force fields and environmental conditions that feed back into the design process.
More information can be found at http://www.smartgeometry.org
Follow us on Twitter at http://twitter.com/smartgeometry


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Happy Holidays! Here is Gift from CASE - A Revit Checkers Game!
So… As I was discussing with Don (@AYBABTM) his crazy Revit API Pin Ball Machine (stay tuned) it occurred to me that with worksharing I could make a checkers game in Revit! Don said “I can make it 2 players with worksharing” so that got me thinking… Anyways, channeling David Light and half a flight to Miami later and I have a working checkers game in Revit.
Also Check out:
Zach Kron is rocking out a chess set!!!!!!!!! I love that guy! -> https://twitter.com/#!/ZachKron/status/150237215094607872/photo/1
Here is how it works
1. Enable Worksets
2. Make a local for each player
3. Player 1 makes a move
4. Sync with central
5. Player 2 makes move
6. Sync with central
7. Repeat 3-6 till you have a winner!
Download the latest version below (right click and "save as"):
20111222 (original file)
20111223.1
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Added a "King Me" instance parameter to the game piece
20111223.2
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Fixed the view names
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Added rotated plan views since you can move the pieces in the camera views :(
It has 2 views in it like the image above. 1 for player 1 and 1 for player 2. I think you’ll need some sort of chat client to play across an office but it should keep you entertained while you sync a 400 mb model
. Over the break I’ll try and make a starter kit for a chess set. (I’m counting on David Light to make a Starwars set of Pieces).
Anyways, Happy Holidays and thanks so much for supporting CASE and DesignReform. Stay tuned for lots to come in 2012!
Dave and the team at CASE


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CASE Apps | Installing Free Revit Add-ins from CASE
We're happy to announce (on designreform anyways) apps.case-inc.com . On CASE apps we're going to try our best to post 1 FREE Revit Add-in a month. Now that Rock Star Don Rudder (@AYBABTM) has been on board as CASE CTO for a bit, he has had some time to play around with some ideas he was cooking up and we have been able to get these Revit Add-ins out in to the wild. In this video we'll walk through how to install the add-ins and how to use the change and replace line tool. (ever exploded a dwg and wanted to swap a bunch of lines?!?!?) . So far we have 3 add-ins and plenty more cued up to go. Here is what we have so far:
Keep checking back to see what is coming up next. Also, feel free to suggest ideas, you never know, we might just make it :)


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Intro to Comp. Design - 2.9 Baking and Saving
With the Grasshopper definiton complete, we go over how to bake geometry, save, and manage the models.


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Intro to Comp. Design - 2.8 Stretching the Parametrics of Hannover
Once our model is complete, we test the parametric dynamism of the Grasshopper definition's inputs and outputs.


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Intro to Comp. Design - 2.7 Revolve Surface
This shows how we create the final surface with RevolveSrf.


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Intro to Comp. Design - 2.6 Joining the Domain of Curves
In this video we use the Domain function to collect our inputs and Join to create longer curves.


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Intro To Comp. Design. - 2.5 Using Tangent Arcs and SubCrvs
Here we define smaller pieces of the puzzle with subcurves.


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Intro to Comp. Design - 2.4 Variable Inputs
Looking at setting different modes of dynamic inputs to the parametric model.


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Intro to Comp. Design - 2.3 Introduction to the Hannover Pavilion Example
We start to recreate Shigeru Ban's Hannover Pavilion. We start by drawing the circlular arcs and base geometry.


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Intro to Comp. Design - 2.2 Interface and Operations of Grasshopper
A look at the interface and how Grasshopper operates within Rhino.


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Intro to Comp. Design - 2.1 Installing Grasshopper
We start off by installing the Grasshopper plug-in to Rhino.


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Intro to Comp. Design - 1.8 Fabrication Issues
We survey the issues of constructability versus the ease of creating digital surfaces with the options we've learned.


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Intro to Comp. Design - 1.7 More Surface Options
We explore the Loft, Sweep, and Patch commands to create surfaces.


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Intro to Comp. Design - 1.6 Joining Curves and Surfaces
Here we start to manipulate Curves and use a NetworkSurface to define a canopy.


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Intro to Comp. Design - 1.5 Surfaces
With the curves set up, we start creating canopy surfaces.


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Intro to Comp. Design - 1.4 Curve Types
Here we look at the different type of curves and how they are mathematically constructed with control points.

